Tuesday, January 4, 2011

Metroid: Other M


Metroid: Other M©, wow, the game surpassed my expectations when I bought the game. All the ranting and bad comments I heard about the game not being as good as it should be discouraged me greatly. But, as it is the direct sequel to Super Metroid© for SNES (which, by the way, is my favorite game on its console), I just had to manage scavenging the $50 it's worth, and it was well spent. For the Wii, it has beautiful graphics, which uses the Wii's processor to full use. As for storyline, Metroid: Other M© starts off with a redesigned look to the battle with Mother Brain at the end of Super Metroid©, though the Hyper Beam looked much more "flame" like than I expected it to be. After some R&R back at the Galactic Federation HQ, Samus heads out on her own path once again, when suddenly, she picks up a distress call coming from a Galactic Federation bottle ship. Once Samus arrives, she finds that a Galactic Federation ship is also there. Shortly after, she finds the group who, surprisingly, is being led by Adam Malkovich, who used to be her former superior officer when she was enrolled in the Galactic Federation army before she left Adam's command to set her own path as a solitary bounty hunter. The story advances smoothly and everything falls into place right when it is needed. The game keeps you on your toes, and if you want to survive longer, train yourself with faster reaction time now. Metroid: Other M© also has a handful of puzzles, that, when you actually figure it out, makes sense. Just remember, when you're playing the game and figuring out what the puzzle is asking for, what would SAMUS be looking for depending on the storyline so far. All-in-all, the game is an excellent addition to your Wii collection, it is well worth it.

1 comment:

  1. I heard this game sucked, and this does not convince me otherwise. I was never a metriod fan anyway.

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